How many In Game Resources do you want?
D&D: Hit Points, Spell Slots, Attack Bonus, Damage Bonus, Defense Bonus, Skills, etc...
PTA: Card Draws (Fan Mail, Traits)
Capes: Debt, Story Tokens, Inspirations
DitV: Dice (Stats, Relationships, Traits, equipment)
How many different types of resources do you like to manage?
What influences this for you?
i.e. do you want more or fewer resource types when you are playing:
A game with lots of Player Narrative Control?
A game with lots of GM Narrative Control?
A Limited Run Game?
A Long Term Game?
Does Genre have an effect on your desire?
Do you think in these terms at all?
I am looking forward to your thoughts on this.