Explaining Conflict Types
In working on my current game, I have decided to use Conflicts as the center of each scene (ala PTA.) We started to define those Conflicts a bit last night, but I wanted to throw it out to the group to see if I could get some nice clear descriptions of the different Conflict types and the scenarios that they would cover. Here are the 6 conflict types we came up with along with my (brief) view on what they embody.
****Edit Begin****
Here is a little more info (now that I have thought about it) to address John's Comment.
The Conflict Type is used to provide a framework for the Conflict in the scene and the resulting narration. Thus, having a scene with "A hurt stranger" takes on a much different feel if the conflict is Moral (should I help him) vs Professional (I'm a doctor ... I must help him) vs Romantic (damsel in distress.)
In game terms:
- Physical - When your health is at stake.
- Overcoming obstacles through violence, athletics, overall healthiness.
- Romantic - When your love life is at stake.
- Overcoming obstacles through seduction, romantic love, or romantic bond (i.e. SO or Marriage)
- Social - When your social standing is at stake.
- Overcome obstacles through social pressure, social bond, or networking.
- Professional - When your money/job is at stake.
- Overcoming obstacles through knowledge, Professional power, or money
- Moral - When your "soul" is at stake.
- Overcoming obstacles through your convictions or willingness to take the "easy" way out.
- Internal - When your nature is at stake.
- Overcoming obstacles by choosing to fight your nature to be able to do what you want/need to.
****Edit Begin****
Here is a little more info (now that I have thought about it) to address John's Comment.
The Conflict Type is used to provide a framework for the Conflict in the scene and the resulting narration. Thus, having a scene with "A hurt stranger" takes on a much different feel if the conflict is Moral (should I help him) vs Professional (I'm a doctor ... I must help him) vs Romantic (damsel in distress.)
In game terms:
- Players will have conflict types that they are better or worse at.
- "The Popular Person" is good at Social Conflicts (Me and My Friends ...) and bad at Internal Conflicts. (Talk about Shallow)
- Obstacles will count as certain types of conflict.
- "The Big Game" could be used as a Professional Conflict (Sports is my Job) or a Physical Conflict. (I must win)
- Locations will modify conflict resolution or reward.
- Behind the Bleachers" +1 Draw for Romantic Conflicts (Kissing). -1 Draw for Physical Conflicts. (Getting beat up)