make a game of this picture
Here's something we haven't done in years: design a game based on this picture, found on the Paleo-Future blog in the post "Computer Criminals of the Future (1981)".
Labels: sexy deadly
Labels: board game, boardgamegeek, How to host a dungeon, marketing
In the diadem of Tutankhamen there is a prehistoric gem whose origin has mystified scientists since it was discovered. Analysis of the ultra-rare stone, which must have had incredible value when it was set, shows that it is, astonishingly, more than 90% pure silica glass, and with an age that pre-dates any known glass-producing civilization.

Labels: cartoon


| In this situation: | My character can: | And the GM decides: |
| I act selflessly | Work miracles | Who is incited to jealousy, anger, or hatred against me |
| Invoke Jesus’ name | Heal the sick and infirm | What they expect from me |
| Suffer blame, calumny, or violence for Jesus’ sake | Convert someone | What their friends, family, or compatriots think of that |
| In this situation: | My character can: | And the GM decides: |
| I work in my lab | I can produce drugs, explosive, or other reagents | Declare a side effect of those items |
| Use alchemical reagents | Blow things up | Decide the collateral damage |
| Forge a relationship with a character | Discover their motivations | What form the relationship takes |
| Interact with someone whose motivations I understand | Urge them to an appropriate course of action | How it changes the relationship |

Labels: dungeon crawl, hand drawn maps, maps
Labels: How to host a dungeon
Labels: go play nw, Principia