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Mechaton Rules Blitz 2 - Initiative Defense

Initiative BonusRepresents an awareness of the battlefield, aiming, finding a mech’s weak spot, or even finding the best route from here to there.

  1. A mech with multiple initiative dice may “hold” an initiative die rather than use it.
  2. After rolling, held initiative can then be applied to as a +1 bonus to any rolled die on a one for one basis.
  3. If a mech is attacked before his first initiative, then all of his initiative dice are removed as normal.
Option: A mech may not apply more than +1 bonus to any single die.
Option: If a mech's defense is 5, then the bonus may not be applied.

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That's cool.

I like it best with option 2.

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